CHART — LIGHT SHOW TESTERS

Help test Light Show

Fourteen days, twelve testers, one launch gate.

THE GATE

Light Show is published through a personal Google Play developer account, and Google holds accounts like it to a rule the big publishers never see: before the game can open to everyone, it must run a closed test with at least 12 testers opted in for at least 14 days. Only then does the “Apply for production” door unlock. The game is finished and sitting behind that gate; testers are what open it.

WHAT A TESTER DOES

  • Opt in with the Google account you registered with — the play-by-play below walks every screen.
  • Install the game from Google Play, exactly like any other app, and keep it installed for the fourteen days.
  • Play it — a few real sessions across the two weeks, on your own schedule. Work through Splice School; chase the Storm Season drill.
  • Say what breaks, what confuses, and what feels wrong, through the portal or the listing's private feedback. Blunt is useful.

WHO IT SUITS

Working field service technicians first — the game is built out of your day: link budgets, splice loss, splitter ratios, outage drills. If you have ever landed a receive level inside the window on a real ONT, you are the reader this was written for. Network engineering students and instructors are the next best fit, and after that, anyone who simply likes a logic puzzle with real numbers in it.

WHAT YOU'LL SEE — THE PLAY-BY-PLAY

Every screen between the invitation and the game, in order, with the landmarks to check yourself against. The walkthrough is text-first for now; genuine captures from the first walk-through slot into each step as they land.

  1. STEP 1

    Open the opt-in link on your phone

    The portal gives you a Google Play testing link. Open it on the phone you will play on — and before you tap anything, check which Google account the phone is signed into. The link only works for the account you registered with; if a page later tells you the app is not available, it is almost always the wrong account, and switching accounts and reopening the link fixes it.

    Phone screenshot — to come
    The testing link, opened on the phone
  2. STEP 2

    The opt-in page

    You land on Google's testing page for the game. Landmarks: the Light Show app icon — a swirl of colored light — and the name “Light Show” at the top, with the testing program explained underneath: you are about to get the test version, test builds can be unstable, and feedback you send goes to the developer. One action matters on this page: the button labeled “BECOME A TESTER”. Tap it.

    Phone screenshot — to come
    The opt-in page, before joining
  3. STEP 3

    “You're now a tester”

    The same page confirms, under the heading “You're now a tester”, that this Google account is in the program. Below the confirmation sits the way onward: a link labeled “Download it on Google Play”. Tap it — it takes you to the game's store listing with your tester access attached.

    Phone screenshot — to come
    The confirmation, with the download link
  4. STEP 4

    The listing, as a tester sees it

    The listing looks like any Play listing — icon, the name “Light Show: Fiber Optic Puzzle”, the screenshots from the game's home page — with one extra: a notice on the listing that you are a tester for this app. The button is the ordinary “Install” button. If Install has not appeared yet, give the opt-in a few minutes to register and reopen the listing.

    Phone screenshot — to come
    The listing with tester access
  5. STEP 5

    Install, and open the game

    Install like any other app. Open it and you are at the title screen: pick a companion, and Splice School — the first fusion splice — is the first lesson. The game asks for no account and no permissions, and it plays fully offline, so a splice tray, a truck cab, or a couch all work as test sites.

    Phone screenshot — to come
    First launch — the title screen
  6. STEP 6

    How updates arrive

    New test builds arrive through Google Play automatically, the way updates to any app do — there is nothing to side-load and no file to fetch. If an update is announced and has not reached you, open the Play Store's updates list and pull it from there. Playing the newest build is the one standing request: a bug reported against an old build may already be fixed.

    Phone screenshot — to come
    A test update waiting in Google Play
  7. STEP 7

    Sending feedback

    Two routes, both private. The tester portal — the page you joined through — takes reports in your own words: what you were doing, what you expected, what happened instead. And the Play listing itself carries a private feedback box for testers, whose contents go only to the developer; it is not a public review and nobody else sees it. A level name and a sentence about where you were beats a long report with neither.

    Phone screenshot — to come
    The private feedback box on the listing
  8. STEP 8

    Leaving the test

    Reopen the same opt-in link from step one: the page that once offered “BECOME A TESTER” now offers “Leave the program”. Tapping it removes the account from the test; uninstall the test build afterwards, and install the public version fresh when it launches. One honest ask: unless something forces your hand, stay in for the full fourteen days — an account that leaves and rejoins restarts its own fourteen-day count, and the gate counts testers, not intentions.

    Phone screenshot — to come
    The opt-in page, offering Leave the program

JOIN

Registration, the opt-in link, and the feedback box all live at the tester portal. Bring the Google account you actually use on your phone.

New to the game itself? Its home is here.